How did the interaction between virtual backgrounds and RGB panel capabilities and scenic lighting work?
Andrei Baltaretu: The accuracy and the quality of the light the Orbiter emits is just the best; skin tones are so pleasant, and it’s a perfect match with the SkyPanels.
What features of Orbiter did you find helpful and why?
Andrei Baltaretu: For the prison scene, the most crucial feature was the power to control the color and the structure of the light. That is why I appreciate this full line of Orbiter accessories and the fixture’s ease of use.
Florin Mihalache: We used the color sensor a great deal in order to match the ambiance light precisely to what we already had; a reliable color sensor is an essential feature in a lamphead. Other features that I found useful were the fixture’s weatherproofing and its ability to dim while in high-speed mode.
The ARRI Orbiter with its Spectra engine rules the lighting world -- Florin Mihalache, gaffer
What surprised you about working with the Orbiter?
Andrei Baltaretu: The changeable optics were a big plus that surprised us along with the Orbiter’s power and precision.
Sebastian Cosor: We learned that it would soon be possible to input metadata directly into the Orbiter in real-time, which will help immensely in terms of color matching on virtual sets with more complicated and colorized lighting.
Florin Mihalache: The fact that the fixture will soon be able to communicate with the camera is a strong plus for post-production.
Did you learn anything new?
Andrei Baltaretu: With the Orbiter, we had the capability to change between 2000 and 20000K and still control the harshness of the light without using gels. We got all this from just one light source!
Florin Mihalache: We also learned just how fast a lighting setup could be switched while maintaining color matching and intensity.